What happens when pirates play a game development simulator and then go bankrupt because of piracy?
When we released our very first game, Game Dev Tycoon (for Mac, Windows and Linux) yesterday, we did something unusual and as far as I know unique. We released a cracked version of the game ourselves, minutes after opening our Store.
I uploaded the torrent to the number one torrent sharing site, gave it a description imitating the scene and asked a few friends to help seed it.
A minute after we uploaded it, my torrent client looked like this:
Soon my upload speed was maxed out (and as of the time of writing still is) and my friends and I had connections from all over the world and for all three platforms!
How does piracy feel?
The cracked version is nearly identical to the real thing except for one detail… Initially we thought about telling them their copy is an illegal copy, but instead we didn’t want to pass up the unique opportunity of holding a mirror in front of them and showing them what piracy can do to game developers. So, as players spend a few hours playing and growing their own game dev company, they will start to see the following message, styled like any other in-game message:
Boss, it seems that while many players play our new game, they steal it by downloading a cracked version rather than buying it legally.
If players don’t buy the games they like, we will sooner or later go bankrupt.
Slowly their in-game funds dwindle, and new games they create have a high chance to be pirated until their virtual game development company goes bankrupt.
Some of the responses I found online (identities obscured to protect the guilty):
Is there some way to avoid that? I mean can I research DRM or something …
And another user:
Why are there so many people that pirate? It ruins me!
As a gamer I laughed out loud: the IRONY!!!
However, as the developer, who spent over a year creating this game and hasn’t drawn a salary yet, I wanted to cry. Surely, for most of these players, the 8 dollars wouldn’t hurt them but it makes a huge difference to our future!
Trying to appeal to pirates
I know that some people just don’t even think about buying games. They will immediately search for a cracked version. For this reason, when we released the game, we also published a page which targets people who search for a cracked/illegal version. Unfortunately, due to my lack in search-engine-optimization skills, that page has had no impact yet, but I hope it will convince some to buy the game in the future.
[…]if years down the track you wonder why there are no games like these anymore and all you get to play is pay-to-play and social games designed to suck money out of your pockets then the reason will stare back at you in the mirror.
I do think it’s important to try to communicate what piracy means to game developers to our consumers. I also tried to appeal to a particular forum a day earlier after someone who I gave early-access to the Store seemed to have passed on the copy to others:
We’re just a start-up and really need your support. The game is only 7.99USD, DRM free…
Clearly, my post hadn’t worked too well since on the same forum someone posted the earlier screenshot (“Why are there so many people that pirate? It ruins me!) just a bit after I made my appeal and this was followed by many others complaining about piracy.
I still hope that it made a difference to someone.
Anyway, how many really did buy and how many did pirate our game during this first day?
The awesome/depressing results
Today, one day after release, our usage stats look like this:
Genuine version: 214 users
Cracked version: at least 3104 users
Over 93.6% of players stole the game. We know this because our game contains some code to send anonymous-usage data to our server. Nothing unusual or harmful. Heaps of games/apps do this and we use it to better understand how the game is played. It’s absolutely anonymous and you are covered by our privacy policy. Anyway, the cracked version has a separate ID so I can separate the data. I’m sure some of the players have firewalls and some will play offline therefore the actual number of players for the cracked version is likely much higher.
To the players who played the cracked version!
I’m not mad at you. When I was younger, downloading illegal copies was practically normal but this was mostly because global game distribution was in its infancy. To be fair, there are still individuals who either can’t make a legal purchase because of payment-issues or who genuinely cannot afford the game. I don’t have a quarrel with you. To the rest who could afford the game consider this:
- Would you like to see a bigger/better sequel of Game Dev Tycoon in the future? Buy the game! Creating this game was already expensive and this was just a small game. If we ever want to make a bigger/better version we need a lot of support!
- Do you hate the trend towards social or pay-to-play free games? Buy games from independent developers! (start with ours :))
- Do you hate the recent trends in the industry? Buy DRM free games.
We are not wealthy and it’s unlikely that we will be any time soon, so stop pretending like we don’t need your 8 dollars! We are just two guys working our butts off, trying to start our own game studio to create games which are fun to play.
The game is DRM free, you can use it on up to three of your computers for your own use, you get copies for Mac, Windows and Linux, you can continue your game before piracy wrecked your company and we even aim to provide you with a free Steam key once the game is on Steam. All for a mere 8 bucks.
If you just want to try the game then there’s the free DEMO:
Final words
Do we need DRM?
Whether or not to use DRM isn’t clear at all to a new start-up. The main argument against it is that all it does is to inconvenience genuine customers. Fact is that any game can be cracked, so all you do is spend time on something that in the end just annoys your real customers while only slightly delaying the inevitable. The only way to protect yourself is to create an online game. I guess that’s why so many studios focus on these types of games and it’s probably a driving force to eradicate traditional single player games.
Personally, I love single players games and hope to be able to continue down this path and if more people would buy our game, we might even be able to.
Would I do this again?
This was a unique opportunity. You need a game development simulation game to make this particular joke work. The more general idea/experiment to release a cracked version which inconveniences and counts pirates can probably work for any game and might work in the long run.
If pirates are put through more trouble than genuine customers, maybe more will buy the real game. Sadly, for AAA games it is currently the other way. Customers get the trouble with always-on requirements and intrusive DRM, while pirates can just download and enjoy. A twisted world.
To our genuine customers
Thank you for your support. Your purchase is more important to us than you might think. We hope to be able to bring you more games in the future. Also, please update to the latest version of the game by using the download link from your purchase email. Before writing this blog post I’ve fixed most of the known issues 🙂
Patrick Klug
– Greenheart Games ♥
If you want to comment on this post, please do so on our forum.
If you just want to try the game then there’s the free DEMO:
[…] What happens when pirates play a game development simulator and then go bankrupt because of piracy? (2013-Apr-29) [Greenheart Games] When we released our very first game, Game Dev Tycoon (for Mac, […]
[…] “Initially we thought about telling them their copy is an illegal copy, but instead we didn’t want to pass up the unique opportunity of holding a mirror in front of them and showing them what piracy can do to game developers,” explains Greenheart’s Patrick Klug. […]
[…] game distribution was in its infancy,” Game Dev Tycoon co-creator Patrick Klug admits in a follow-up blog post. “We are not wealthy and it’s unlikely that we will be any time soon, so stop […]
[…] Greenheart Games […]
[…] – It looks like Greenheart Games took a similar approach to piracy a year later in 2013 with Game Dev […]
[…] a bit of an experiment, the Klugs released a cracked version of their game and uploaded it themselves to a torrent site. However, in the pirated version, the […]
[…] http://www.greenheartgames.com/2013/04/29/what-happens-when-pirates-play-a-game-development-simulato… […]
[…] What happened then is fascinating if not surprising reading: go have a look, a laugh and perhaps shake your head a couple of times. […]
[…] a bit of an experiment, the Klugs released a cracked version of their game and uploaded it themselves to a torrent site. However, in the pirated version, the […]
[…] development powerhouse over the subsequent 30 several years. In a bit of an experiment, the Klugs unveiled a cracked variation of their recreation and uploaded it themselves to a torrent website. However, in the pirated model, […]
[…] responses from pirates annoyed that piracy is ruining their game development dreams are pretty hilarious, and Greenheart Games promises it doesn’t hate […]
[…] won’t ruin the best part of the ordeal, but you can check out the full story here. It is worth noting that around ~94% of people who played the game, were doing so on the pirated […]
[…] bonfire, lead Game Dev Tycoon cofounder Patrick Klug included an unusual, sympathetic comment in his original blog post (which is now unavailable due to heavy traffic–Google cache […]
[…] 创业公司Greenheart Games刚刚发布了新作《游戏开发大亨(Game Dev Tycoon)》,支持Mac、Windows和Linux平台,无DRM。开发商做了一个试验:同步发布破解版。但这个破解版内含玄机:在玩了数小时后,玩家创办的虚拟游戏公司逐渐壮大,这时候他们会收到一个通知(如图所示)——愈来愈多的玩家用非法下载代替合法购 买,长此以往公司将会倒闭。 […]
[…] a blog post, Patrick Klug of Greenheart Games said that the cracked version made up over 93 percent of all Game […]
[…] a blog post, Patrick Klug of Greenheart Games said that the cracked version made up over 93 percent of all Game […]
[…] a parking space right next to your favourite café can seem like playing the lottery, but Park Tag wants to change all that. The startup, which is exhibiting at Disrupt NY’s Startup Alley, […]
[…] a blog post, Patrick Klug of Greenheart Games said that the cracked version made up over 93 percent of all Game […]
[…] a blog post, Patrick Klug of Greenheart Games said that the cracked version made up over 93 percent of all Game […]
[…] a blog post, Patrick Klug of Greenheart Games said that the cracked version made up over 93 percent of all Game […]
[…] Greenheart Games has done something unique, and fascinating, with the release of their brand new game. They released a cracked version of Game Dev Tycoon that contained something that the real version did not. The results show that even people who pirate software become frustrated when someone pirates from them. […]
[…] On the 28th of april Greenheart Games released Game Dev Tycoon on PC for $7.99/€6,49 which is a decent price for most indie games. At the same time Greenheart Games uploaded their own “cracked version” of the game onto The Pirate Bay, which is a funny thing to do if you want to mildly annoy pirates and maybe encourage them to actually buy your games. Patrick Klug founder of Greenheart Games wrote a bit about it in a blog post; […]
[…] you liked to read their official post on this, continue on here. I haven’t personally had the chance to try this game out but just maybe I’ll give it a […]
[…] a blog post published earlier today, Klug outlined how exactly he went about “holding a mirror” to the people that would […]
[…] a blog post, Patrick Klug of Greenheart Games said that the cracked version made up over 93 percent of all Game […]
[…] a blog post, Patrick Klug of Greenheart Games said that the cracked version made up over 93 percent of all Game […]
[…] a blog post, Patrick Klug of Greenheart Games said that the cracked version made up over 93 percent of all Game […]
[…] a blog post, Patrick Klug of Greenheart Games pronounced that a burst chronicle done adult over 93 percent of […]
[…] a blog publish, Patrick Klug of Greenheart Games stated the cracked version composed over 93 percent of Game Dev […]
[…] Klug, one half of Greenheart Games’s brotherly duo, wrote an enlightening blog post explaining the choice to release the fake ‘cracked’ version, along with detailing his […]
[…] Greenheart Games veröffentlichte zudem eine erste Statistik, der zu entnehmen ist, dass am ersten Verkaufstag 93,6 Prozent (3.104 Spieler) der User mit einer gecrackten Version spielten und nur 6,4 Prozent (214 Spieler) die oben erwähnten 6,49 Euro in das Spiel investierten. Alle weiteren Details findet ihr hier. […]
[…] Greenheart Games […]
[…] exactly what happens. In a blog post, Greenheart Games founder Patrick Klug described the pirated game’s inevitable conclusion: […]
[…] April 29, 2013, Greenheart games released a game called “Game Dev Tycoon” an indie game on gaming development. On that same day, Greenheart games put out a cracked copy on […]
[…] a blog post, Patrick Klug of Greenheart Games said that the cracked version made up over 93 percent of all Game […]
[…] games has released a blog post summarizing the results of their pseudo-experiment on pirate gamers of the world. In it, they […]
[…] When we released our very first game, Game Dev Tycoon (for Mac, Windows and Linux) yesterday, we did something unusual and as far as I know unique. We released a cracked version of the game ourselves, minutes after opening our Store. […]
[…] a blog post, Patrick Klug of Greenheart Games said that the cracked version made up over 93 percent of […]
[…] zeigen sich die Entwickler in ihrem Blogpost durchaus großzügig. In ihrer Jugend sei es praktisch normal gewesen, illegale Kopien […]
[…] Die kompletten Infos zu diesem Piraterie-Spiegel auf dem Entwickler-Blog des Spieles. […]
[…] a bit of an experiment, the Klugs released a cracked version of their game and uploaded it themselves to a torrent site. However, in the pirated version, the […]
[…] For more hilarious pirate responses, head on over to the official Green Heart Games Official Site […]
[…] exactly what happens. In a blog post, Greenheart Games founder Patrick Klug described the pirated game’s inevitable conclusion: […]
[…] startup outfit detailed its exploits here, explaining that “When we released our very first game … We released a cracked version of the […]
[…] a blog post about this, Daniel Klug includes screenshots from players complaining about in-game piracy and how it […]
[…] a blog post about this, Daniel Klug includes screenshots from players complaining about in-game piracy and how it […]
[…] a blog post about this, Daniel Klug includes screenshots from players complaining about in-game piracy and how it […]
[…] a blog post about this, Daniel Klug includes screenshots from players complaining about in-game piracy and how it […]
[…] a bit of an experiment, the Klugs released a cracked version of their game and uploaded it themselves to a torrent site. However, in the pirated version, the […]
[…] exactly what happens. In a blog post, Greenheart Games founder Patrick Klug described the pirated game’s inevitable conclusion: […]
[…] startup outfit detailed its exploits here, explaining that “When we released our very first game … We released a cracked version of the […]
[…] a blog post about this, Daniel Klug includes screenshots from players complaining about in-game piracy and how it […]
[…] haben die Entwickler das ganze selbst auch sehr schön in ihrem Blog: “What happens when pirates play a game development simulator and then go bankrupt because of piracy?” Dort zeigen sie aber auch Verständnis für die, die sich das Spiel wirklich nicht leisten […]
[…] exactly what happens. In a blog post, Greenheart Games founder Patrick Klug described the pirated game’s inevitable conclusion: […]
[…] Großartig. Vor allem die Reaktionen der Raubkopierer. […]
[…] menée par les développeurs est détaillée sur leur site Internet, où il est également possible d’acheter le titre. Tout travail méritant salaire, et le jeu […]
[…] Więcej informacji, wraz z screenshotami i opisem reakcji graczy, na stronie studia: Greenheart Games. […]
[…] Source : Greenheart Games […]
[…] Source : Greenheart Games […]
[…] Klug revealed in Greenheart Games’ blog that the pirated version of the game includes a slightly ironic and very deliberate […]
[…] Letzterem Spielziel setzt die raubkopierte Version aber einen Riegel vor. Nach ein paar Stunden Spielzeit wird der Spieler von folgender Ingame-Nachricht überrascht: […]
[…] game distribution was in its infancy,” Game Dev Tycoon co-creator Patrick Klug admits in a follow-up blog post. “We are not wealthy and it’s unlikely that we will be any time soon, so stop […]
[…] The illegal copy of the game differs significantly from the legal version which can be downloaded here. It has been strategically placed on a torrent side by the indie game developer Greenheart itself. After seeing the first reactions of gamers playing the illegal copy, co-founder Patrick Klug documented and revealed the company’s unique strategy on his blog: […]
[…] a blog post about this, Daniel Klug includes screenshots from players complaining about in-game piracy and how it […]
[…] a blog post, Patrick Klug of Greenheart Games said that the cracked version made up over 93 percent of all Game […]
[…] Patrick Klug, qui est à la tête de la société, a pris les devant face au risque de piratage de son jeu et a publié lui même une version crackée de Game Dev Tycoon. Il a publié hier un retour fort instructif sur le sujet. […]
[…] Greenheart Games […]
[…] Poza legalną wersją gry sami wypuścili do Sieci specjalnie spreparowaną edycję piracką (tu znajdziecie szczegółowy opis całej historii), która różniła się jednym, istotnym szczegółem – pewność, że prowadzona przez […]
[…] Fuente: GreenHeart Games […]
[…] Podeis leer la historia completa en GamesJetro, o en el comunicado oficial de la empresa. […]
[…] hero and Serious Sam 3′s immortal pink scorpion, but Greenheart’s recently released Game Dev Tycoon might just be the best yet. In short, the pirated version makes your games crash and burn once […]
[…] справи с огромния проблем на пиратството? В случая на Greenheart Games, решението е да стане част от него, пускайки безплатно […]
[…] This is rather interesting, if not a little disappointing too. Green Heart Games pirated their own, just-released game, Game Dev Tycoon, uploading a “cracked” version to a torrent-sharing website, with a bit of a twist: […]
[…] An interesting trick made by Greenheart Games. I’ll buy the game, i promise! http://www.greenheartgames.com/2013/04/29/what-happens-when-pirates-play-a-game-development-simulato… […]
[…] As Patrick, one of the Game Dev Tycoon’s creators, said: […]
[…] exactly what happens. In a blog post, Greenheart Games founder Patrick Klug described the pirated game’s inevitable conclusion: […]
[…] Segundo post no blog da companhia, após um dia do lançamento do “Game Dev Tycoon”, 93% das pessoas obtiveram o jogo por meios ilegais e sofreram com os problemas da versão alternativa do jogo. […]
[…] You can read the full story at their site Here […]
[…] Games has targeted pirates of its IP, Game Dev Tycoon, through a modified version of the game it uploaded to a […]
[…] noch einen Torrent-Link zu einer gecrackten Version auf einer der größten Sharing-Seiten. Mit dem Ergebnis hatten selbst sie nicht gerechnet: Nach ein paar Minuten liefen bereits die ersten Downloads und […]
[…] game released yesterday, and the developer posted a blog titled “What happens when pirates play a game development simulator an… today. The results are one part hilarious, one part ironic, and one part depressing. I’ll […]
[…] Det handlar om piratkopierade spel som riggats i syfte att få pirater att invända mot piratverksamhet. Läs hela historien What happens when pirates play a game development simulator and then go bankrupt because of piracy? […]
[…] appena una settimana, i Klug vantavano un triste primato: 214 giocatori legittimi e 3.100 con la versione modificata, per un titolo che ha richiesto un anno […]
[…] is a fascinating little blip that popped up this morning and bears a mention. Games company GreenHeart released a $8 game called Game Dev Tycoon. He sold a few hundred copies and, as a special treat, […]
[…] we thought about telling them their copy is an illegal copy,” explained Klug in a post over on the company’s blog. “But instead we didn’t want to pass up the unique opportunity of holding a mirror in front […]
[…] is a fascinating little blip that popped up this morning and bears a mention. Games company GreenHeart released a $8 game called Game Dev Tycoon. He sold a few hundred copies and, as a special treat, […]
[…] is a fascinating little blip that popped up this morning and bears a mention. Games company GreenHeart released a $8 game called Game Dev Tycoon. He sold a few hundred copies and, as a special treat, […]
[…] is a fascinating little blip that popped up this morning and bears a mention. Games company GreenHeart released a $8 game called Game Dev Tycoon. He sold a few hundred copies and, as a special treat, […]
[…] is a fascinating little blip that popped up this morning and bears a mention. Games company GreenHeart released a $8 game called Game Dev Tycoon. He sold a few hundred copies and, as a special treat, […]
[…] is a fascinating little blip that popped up this morning and bears a mention. Games company GreenHeart released a $8 game called Game Dev Tycoon. He sold a few hundred copies and, as a special treat, […]
[…] bonfire, lead Game Dev Tycoon cofounder Patrick Klug included an unusual, sympathetic comment in his original blog post (which is now unavailable due to heavy traffic–Google cache […]
[…] is a fascinating little blip that popped up this morning and bears a mention. Games company GreenHeart released a $8 game called Game Dev Tycoon. He sold a few hundred copies and, as a special treat, […]
[…] appena una settimana, i Klug vantavano un triste primato: 214 giocatori legittimi e 3.100 con la versione modificata, per un titolo che ha richiesto un anno […]
[…] is a fascinating little blip that popped up this morning and bears a mention. Games company GreenHeart released a $8 game called Game Dev Tycoon. He sold a few hundred copies and, as a special treat, […]
[…] is a fascinating little blip that popped up this morning and bears a mention. Games company GreenHeart released a $8 game called Game Dev Tycoon. He sold a few hundred copies and, as a special treat, […]
[…] This is a very impressive little posting about piracy, irony and the small indipendent game-developer Greenheart Games, and simply to informative not to repost it. The developer had been working on a game, where you are playing a game-developer simulation hence fittingly named Game Dev Tycoon. Their ingenious idea of seeding a “cracked” version alongside the release of their actual game is not only funny but also revealing a sad truth about current computer gaming morals. It is worth a read, if you like games or develop them! […]
[…] exactly what happens. In a blog post, Greenheart Games founder Patrick Klug described the pirated game’s inevitable conclusion: […]
[…] Blogposting bei Greenheart Games […]
[…] a cracked copy of the game to surface shortly after the $7.99 Game Dev Tycoon was released, Greenheart Games pipped the pirates to the post and added a torrent of their own. However, what downloaders didn’t […]
[…] http://www.greenheartgames.com/2013/04/29/what-happens-when-pirates-play-a-game-development-simulato… […]
[…] quem quiser saber mais sobre o experimento pode dar uma lida no texto original que está no blog da Greenheart Games. Links pra download do demo estão lá também pra quem quiser saber como é o […]
[…] http://www.greenheartgames.com/2013/04/29/what-happens-when-pirates-play-a-game-development-simulato… […]
[…] is a fascinating little blip that popped up this morning and bears a mention. Games company GreenHeart released an $8 game called Game Dev Tycoon. He sold a few hundred copies and, as a special treat, […]
[…] is a fascinating little blip that popped up this morning and bears a mention. Games company GreenHeart released a $8 game called Game Dev Tycoon. He sold a few hundred copies and, as a special treat, […]
[…] is a fascinating little blip that popped up this morning and bears a mention. Games company GreenHeart released an $8 game called Game Dev Tycoon. He sold a few hundred copies and, as a special treat, […]
[…] is a fascinating little blip that popped up this morning and bears a mention. Games company GreenHeart released an $8 game called Game Dev Tycoon. He sold a few hundred copies and, as a special treat, […]
[…] is a fascinating little blip that popped up this morning and bears a mention. Games company GreenHeart released an $8 game called Game Dev Tycoon. He sold a few hundred copies and, as a special treat, […]
[…] is a fascinating little blip that popped up this morning and bears a mention. Games company GreenHeart released an $8 game called Game Dev Tycoon. He sold a few hundred copies and, as a special treat, […]
[…] zeigen sich die Entwickler in ihrem Blogpost durchaus großzügig. In ihrer Jugend sei es praktisch normal gewesen, illegale Kopien […]
[…] dem offiziellen Blog des Studios erklärte Patrick Klug von Greenheart Games, dass gleichzeitig mit der offiziellen […]
[…] is a fascinating little blip that popped up this morning and bears a mention. Games company GreenHeart released an $8 game called Game Dev Tycoon. He sold a few hundred copies and, as a special treat, […]
[…] is a fascinating little blip that popped up this morning and bears a mention. Games company GreenHeart released an $8 game called Game Dev Tycoon. He sold a few hundred copies and, as a special treat, […]
[…] bonfire, lead Game Dev Tycoon cofounder Patrick Klug included an unusual, sympathetic comment in his original blog post (which is now unavailable due to heavy traffic–Google cache […]
[…] does piracy feel?” asked Patrick Klug, one of the two men behind Greenheart Games, in a blog post explaining the situation. “We didn’t want to pass up the unique opportunity of […]
[…] Le studio Greenheart Games a alors eu une idée étonnante : plutôt que de poursuivre la politique des coups de bâton sur […]
[…] What happens when pirates play a game development simulator and then go bankrupt because of piracy? … "When Greenheart Games released their very first game, Game Dev Tycoon (for Mac, Windows and Linux) yesterday, they did something unusual and as far as I know unique. They released a cracked version of the game, minutes after opening their Store. The pirated copy was completely same as the real copy, except that after a few hours into the game, players started noticing widespread piracy of their games in the game development simulator." via slashdot […]
[…] guys at http://www.greenheartgames.com/ pulled a nice trick yesterday. Just the day after they released their game development simulation game Game Dev Tycoon, […]
[…] einmal ganz normal für 7,99 US-Dollar und eine geänderte Version in den Torrent-Netzwerken. Die gecrackte Version wurde danach zahlreich heruntergeladen. Und zwar weitaus mehr als die kostenpflichtige […]
[…] combat it and in some cases embrace it either. Go and check out the full story on Game Dev Tycoon here and make sure to watch out for our review -of the legitimate version I might add- […]
[…] Nach all der Geheimhaltung haben Patrick und Daniel Klug auf ihrer Homepage jedoch endlich einen Blog-Post veröffentlicht, der das ganze nochmal genau aus ihrer Sicht […]
[…] is a fascinating little blip that popped up this morning and bears a mention. Games company GreenHeart released an $8 game called Game Dev Tycoon. The creator, Patrick Klug, sold a few hundred copies […]
[…] is a fascinating little blip that popped up this morning and bears a mention. Games company GreenHeart released an $8 game called Game Dev Tycoon. He sold a few hundred copies and, as a special treat, […]
[…] is a fascinating little blip that popped up this morning and bears a mention. Games company GreenHeart released an $8 game called Game Dev Tycoon. The creator, Patrick Klug, sold a few hundred copies […]
[…] studio Greenheart Games a alors eu une idée étonnante : plutôt que de poursuivre la politique des coups de bâton sur […]
[…] Hehe, wie geil ist das denn bitteschön. Da haben sich die Hersteller eines kleinen Spiel mal einen richtig geilen Scherz erlaubt und darüber nun geschrieben. […]
[…] According to Patrick Klug: […]
[…] Boss, it seems that while many players play our new game, they steal it by downloading a cracked version rather than buying it legally. If players don’t buy the games they like, we will sooner or later go bankrupt. Source […]
[…] Segundo post no blog da companhia, após um dia do lançamento do “Game Dev Tycoon”, 93% das pessoas obtiveram o jogo por meios ilegais e sofreram com os problemas da versão alternativa do jogo. […]
[…] Greenheart Games blog is well worth a read for the full story. It will necessarily reignite the debate over DRM and always-on piracy […]
[…] -Via- […]
[…] “Over 93.6 percent of players stole the game. We know this because our game contains some code to send anonymous-usage data to our server. Nothing unusual or harmful. Heaps of games/apps do this and we use it to better understand how the game is played. It’s absolutely anonymous and you are covered by our privacy policy. Anyway, the cracked version has a separate ID so I can separate the data. I’m sure some of the players have firewalls and some will play offline therefore the actual number of players for the cracked version is likely much higher”, Greenheart says. […]
[…] "How does piracy feel?" asked Patrick Klug, one of the two men behind Greenheart Games, in a blog post explaining the situation. "We didn't want to pass up the unique opportunity of holding a […]
[…] Source from: http://www.greenheartgames.com/2013/04/29/what-happens-when-pirates-play-a-game-development-simulato… […]
[…] is a fascinating little blip that popped up this morning and bears a mention. Games company GreenHeart released a $8 game called Game Dev Tycoon. He sold a few hundred copies and, as a special treat, […]
[…] game distribution was in its infancy,” Game Dev Tycoon co-creator Patrick Klug admits in a follow-up blog post. “We are not wealthy and it’s unlikely that we will be any time soon, so stop […]
[…] new games development company Greenheart initiated an unusual campaign against internet pirates. They released their first simulation game yesterday, Game Dev Tycoon, and […]
[…] Source: Greenheart Games […]
[…] Greenheart Games, via The […]
[…] is a fascinating little blip that popped up this morning and bears a mention. Games company GreenHeart released an $8 game called Game Dev Tycoon. The creator, Patrick Klug, sold a few hundred copies […]
[…] them and showing them what piracy can do to game developers,” Greenheart’s Patrick Klug explains in a blog […]
[…] in front of them and display them what robbery can do to diversion developers,” reads a developer blog. “So, as players spend a few hours personification and flourishing their possess diversion […]
[…] is a fascinating little blip that popped up this morning and bears a mention. Games company GreenHeart released an $8 game called Game Dev Tycoon. The creator, Patrick Klug, sold a few hundred copies […]
[…] is a fascinating little blip that popped up this morning and bears a mention. Games company GreenHeart released an $8 game called Game Dev Tycoon. The creator, Patrick Klug, sold a few hundred copies […]
[…] Game Dev Tycoon ist genauso lustig wie traurig. Das Team von Greenheart Games hat gestern einen Beitrag in ihrem Blog veröffentlicht, in dem sie auf verärgerte Kunden ihres Spiel eingehen. Game Dev […]
[…] Vía | Gamasutra Más información | Greenheart Games […]
[…] ”What happens when pirates play a game development simulator and then go bankrupt because of p… […]
[…] Vía | Gamasutra Más información | Greenheart Games […]
[…] 创业公司 Greenheart Games 刚刚发布了新作《游戏开发大亨(Game Dev Tycoon)》,支持 Mac、Windows 和 Linux 平台,无 DRM。开发商做了一个试验:同步发布破解版。但这个破解版内含玄机:游戏进行数小时后,玩家创办的虚拟游戏公司逐渐壮大,这时候他们会收到一个通知(如图所示)——愈来愈多的玩家用非法下载代替合法购买,长此以往公司将会倒闭。随后他们的资金开始枯竭,新游戏的盗版率高企,倒闭很快来临。玩破解版的玩家在论坛上发帖求助,称盗版使他创办的公司无法盈利,抱怨为什么有这么多人盗版。Greenheart Games 公布了他们的统计数据,在游戏发布一天之后,盗版率 93.6%(超过三千人),它呼吁玩盗版的玩家购买游戏支持开发商。 […]
[…] comme le constat est aussi triste qu’affligeant, les développeurs ont publié un billet complet sur leur blog afin d’illustrer leur vécu face aux remarques des joueurs pirates ne […]
[…] game distribution was in its infancy,” Game Dev Tycoon co-creator Patrick Klug admits in a follow-up blog post. “We are not wealthy and it’s unlikely that we will be any time soon, so stop […]
[…] Many of you have heard about Game Dev Tycoon because of the hilarious if not slightly depressing story of it’s release; but that’s not my story to tell. Check it out at: http://www.greenheartgames.com/2013/04/29/what-happens-when-pirates-play-a-game-development-simulato… […]
[…] about revelation them their duplicate is an bootleg copy,” Greenheart developer Patrick Klug wrote in a blog post. “But instead we didn’t wish to pass adult a singular event of holding a counterpart in […]
[…] a bit of an experiment, the Klugs released a cracked version of their game and uploaded it themselves to a torrent site. However, in the pirated version, the […]
[…] What happens when pirates play a game development simulator and then go bankrupt because of piracy? […]
[…] guys who made the game said themselves they used to pirate games on their blog post,"When I was younger, downloading illegal copies was practically normal but this was mostly because […]
[…] the blog post that reveals what […]
[…] […]
[…] so stop pretending like we don’t need your 8 dollars!' Patrick Klug wrote on the game's blog.The responses from pirates seeking help for this crippling issue was also more than ironic, with […]
[…] thought about telling them their copy is an illegal copy,” Greenheart developer Patrick Klug wrote in a blog post. “But instead we didn’t want to pass up the unique opportunity of holding a mirror in […]
[…] http://www.cnbeta.com/articles/235550.htm创业公司Greenheart Games刚刚发布了新作《游戏开发大亨(Game Dev Tycoon)》,支持Mac、Windows和Linux平台,无DRM。开发商做了一个试验:同步发布破解版。但这个破解版内含玄机:在玩了数小时后,玩家创办的虚拟游戏公司逐渐壮大,这时候他们会收到一个通知(如图所示)――愈来愈多的玩家用非法下载代替合法购 买,长此以往公司将会倒闭。 […]
[…] because global game distribution was in its infancy,” co-creator Patrick Klug posted on the company’s blog. “We are not wealthy and it’s unlikely that we will be any time soon, so stop […]
[…] is a fascinating little blip that popped up this morning and bears a mention. Games company GreenHeart released an $8 game called Game Dev Tycoon. He sold a few hundred copies and, as a special treat, […]
[…] piracy саn ԁο tο game developers,” Greenheart’s Patrick Klug сƖаrіfіеѕ іn a blog […]
[…] startup outfit detailed its exploits here, explaining that “When we released our very first game … We released a cracked version of the […]
[…] http://www.greenheartgames.com/2013/04/29/what-happens-when-pirates-play-a-game-development-simulato… […]
[…] Very cool meta gag where developers of a game dev simulator altered a version of the game that would then be pirated, to try and subtlely tell those players what their pirating was doing to the game developers themselves. via DiigoRead the article […]
[…] it was going to be pirated, they released a broken version on The Pirate Bay. This game, as the devs will gleefully tell you, starts off normal but eventually starts draining all your game company’s profits because of […]
[…] brought down by pirates strikes back with wit and flair! Or so this article based (loosely) on this developer’s blog post would have you believe. Hoo-haw! Pirates complaining that the game-development sim they pirated […]
[…] Via http://www.greenheartgames.com […]
[…] une stagnation de ses revenus. Patrick Klug, fondateur du studio Greenheart Games s’en explique sur le blog du studio : « Doucement, leurs fonds dans le jeu diminuent, et les nouveaux jeux qu’ils créent ont une […]
[…] Greenheart Games, via The […]
[…] Via http://www.greenheartgames.com […]
[…] Source: Greenheart Blog […]
[…] The short version of the story is that Game Dev Tycoon is a game about starting your own Game Development Studio. The games developers saw an opertunity to hold a mirror to the face of pirates and deliberately released a version of the game to torrent sites that worked perfectly, but after a certain point the players in game studio would find themselves unable to continue making money due to rampant piracy of their games. People had a good laugh at the pirates complaining about this unpassable point in the game, amused by the fact they were unaware of the irony of what was happening to them, examples of which you can see by going to the developers blog. […]
[…] Who would play a game about developing games? Apparently, some pirates. […]
[…] a bit of an experiment, the Klugs released a cracked version of their game and uploaded it themselves to a torrent site. However, in the pirated version, the […]
[…] deras historia. Hoppas de klarar […]
[…] Small game developer adopts a creative anti-piracy strategy, released their own crack copy of Game Dev tycoon in which all games end in bankrupcy due to piracy. […]
[…] obviously frustrated the creators – Greenheart Games -who had missed out on $ 25.000 in lost profits. Not a lot of money compared to Fifa 13 but a lot […]
[…] Dev Tycoon, released recently, has an interesting DRM strategy with regards to piracy – playing the pirated copy will make you lose after a while, because too many people pirate […]
[…] this […]
[…] […]
[…] indipendente fondato dai fratelli Patrick e Daniel Klug ha pubblicato il gioco inserendo però un sistema antipirateria decisamente particolare che di fatto ha spiazzato moltissimi […]
[…] Quelle: Greenheartgames […]
[…] fondato dai fratelli Patrick e Daniel Klug ha pubblicato il gioco inserendo però un sistema antipirateria decisamente particolare che di fatto ha spiazzato moltissimi […]
[…] grossartige Blogpost von Greenheart Games bietet einen Überblick wie das ganze abgelaufen ist. Ich finde das eine starke Aktion die […]
[…] http://www.greenheartgames.com/2013/04/29/what-happens-when-pirates-play-a-game-development-simulato… […]
[…] Game Dev Tycoon went viral with its decision to punish pirates in an unusual, but quite ingenious way. Helping their popularity was probably the fact that the game is […]
[…] a cracked copy of the game to surface shortly after the $7.99 Game Dev Tycoon was released, Greenheart Games pipped the pirates to the post and added a torrent of their own. However, what downloaders didn’t […]
[…] What happens when pirates play a game development simulator and then go bankrupt because of piracy? […]
[…] What happens when pirates play a game development simulator and then go bankrupt because of piracy? … […]
[…] Les résultats de leur «petite étude» sont disponibles sur le site du studio. […]
[…] “Initially we thought about telling them their copy is an illegal copy, but instead we didn’t want to pass up the unique opportunity of holding a mirror in front of them and showing them what piracy can do to game developers,” Greenheart Games’ Patrick Klug said of his game, Game Dev Tycoon. […]
[…] very meta form of copy protection: release a pirated version of your game development game, in which users go bankrupt due to ridiculously high piracy rates after a few hours of […]
[…] Source : lien […]
[…] por EL INTERNEEE he llegado ha esta noticia What happens when pirates play a game development simulator and then go bankrupt because of piracy? … (esta en Ingles, he buscado en castellano, pero nada…) Una desarrolladora de videojuegos ha […]
[…] Studio Greenheart Games wypuściło swoją pierwszą grę, mianowicie Game Dev Tycoon – symulator studia tworzącego gry. Od razu po tym, do sieci wypuścili też wersję “scrackowaną” gry. Zrobili to dokładnie w tym samym czasie, kiedy miała premierę oryginalna wersja gry. Jej statystyki niedługo po premierze wyglądały następująco: Wersja legalna: 214 graczy, wersja piracka: 3104 graczy. […]
[…] întâmplare este povestită aici, fiind însoţită de imagini şi […]
[…] το είχε αγοράσει αυθεντικό. Περισσότερα στο blog της Greenheart Games. […]
[…] great thing happens if you pirate Greenheart Games’ Game Dev Tycoon. I think they’d be okay with you doing so just to check it out, so long as you think about […]
[…] Geek Insider colleague, Mohseen Lala, covers the fantastic story about Greenheart Games’ Game Dev Tycoon‘s anti-piracy message in the pi…. Game Dev Tycoon allows players to run a virtual game studio, hiring devs and trying to make fun, […]
[…] http://www.greenheartgames.com/2013/04/29/what-happens-when-pirates-play-a-game-development-simulato… […]
[…] out What Happens When Game Pirates Play a Game Development Simulator and Then Go Bankrupt Because of Pir… at Daring Fireball for a Mr. Fornal certified Good […]
[…] their blog post about this ploy, Greenheart shared examples of commentary they found on the web by frustrated players. “Why […]
[…] A clever way of dealing with software piracy in a game development simulator. […]
[…] Klug of Greenheart Games outlined the devious plan and the community’s response on the developer’s blog, amidst a heartfelt plea to buy the games that you enjoy and to support independent […]
[…] their blog post about this ploy, Greenheart shared examples of commentary they found on the web by frustrated players. “Why […]
[…] When they expelled Game Developer Tycoon for Mac, Windows, and Linux, they motionless to put a burst chronicle of a diversion for pirates to take on bittorrent, yet they did so with a twist: players personification a burst chronicle of a diversion will find […]
[…] and it’s unlikely that we will be any time soon,” wrote co-creator Patrick Klug in a blog post, “so stop pretending like we don’t need your 8 dollars! We are just two guys working […]
[…] “Initially we suspicion about revelation them their duplicate is an bootleg copy, though instead we didn’t wish to pass adult a singular event of holding a counterpart in front of them and display them what robbery can do to diversion developers,” Greenheart Games’ Patrick Klug said of his game, Game Dev Tycoon. […]
[…] to be surprisingly effective. You can see the sheer volume news posts this has generated on the Greenheart blog, which is well worth a […]
[…] Greenheart Games, Ars […]
[…] But the developers also make a pointed statement about the issue of piracy and its effects. The full article is well worth a […]
[…] is a fascinating little blip that popped up this morning and bears a mention. Games company GreenHeart released a $8 game called Game Dev Tycoon. He sold a few hundred copies and, as a special treat, […]
[…] game distribution was in its infancy,” Game Dev Tycoon co-creator Patrick Klug admits in a follow-up blog post. “We are not wealthy and it’s unlikely that we will be any time soon, so stop […]
[…] has to be the best trolling I have seen for some time by the developers of Game dev tycoon click the link to read there article on […]
[…] news too of an ingenious anti-piracy scheme, hatched by the developers of Game Dev […]
[…] is a fascinating little blip that popped up this morning and bears a mention. Games company GreenHeart released an $8 game called Game Dev Tycoon. The creator, Patrick Klug, sold a few hundred copies […]
[…] is a fascinating little blip that popped up this morning and bears a mention. Games company GreenHeart released an $8 game called Game Dev Tycoon. The creator, Patrick Klug, sold a few hundred copies […]
[…] via What happens when pirates play a game development simulator and then go bankrupt because of piracy? …. […]
[…] euch ab, und wir Spieleindustrienasen haben alle herzlich gelacht, über die Leecher, die sich dann in den Foren beklagen, dass sie im Spiel nicht weiter kommen wegen der Raubkopierer. Geschieht denen recht, gut, dass […]
[…] thought that this blog was an interesting read to do with piracy and gamers. discuss. Reply With […]
[…] fatica venire liberamente condivisa, in maniera illegale, riducendone i profitti. In un post pubblicato da Patrick Klug della Greenheart Games, vengono spiegati i danni che i videogame pirata apportano […]
[…] on the studio’s blog, Greenheart Games’s Patrick Klug revealed their cunning maneuver where they released a second […]
[…] What happens when pirates play a game development simulator and then go bankrupt because of piracy? http://www.greenheartgames.com/2013/04/29/what-happens-when-pirates-play-a-game-development-simulato… […]
[…] Stalken;Podcast Client im Vergleich;Totmannschalter im Podcast Client;Republica App;Game Dev Tycoon;Piraterie in Game Dev Tycoon;Clemens Ärzte haben keine E-Mail Adressen;Arzt Termine;Tims Arzt kann man über das […]
[…] spiegato in un post pubblicato dal developer videoludico Patrick Klug, i danni causati dalla proliferazione pirata […]
[…] Klug van Greenheart Games meldt op zijn blog dat maar liefst 93 procent van de downloads van het spel de illegale versie betreffen, en zet […]
[…] tot he Greenheart Games blog, when the gamers who play the “cracked” version of the game hit the wall, a pop-up […]
[…] spiegato in un post pubblicato dal developer videoludico Patrick Klug, i danni causati dalla proliferazione pirata […]
[…] la gestione di uno studio per la progettazione di videogame, la sua release crackata sarebbe stata modificata in modo che i giocatori siano destinati a perdere sempre e comunque (cioè a dichiarare fallimento) […]
[…] Klug of Greenheart Games outlined the devious plan and the community’s response on the developer’s blog, amidst a heartfelt plea to buy the games that you enjoy and to support independent […]
[…] Meta-piracy inception. What happens when pirates play a game development simulator and then go bankrupt because of piracy? […]
[…] Igru je moguće kupiti preko linka ili preuzeti DEMO kako bi se probala prije kupovine. Više informacija o ovom neobičnom potezu dvojca koji radi na razvoju igre moguće je pronaći na izvornom linku. […]
[…] This is a really interesting experiment in a game developer making a game about game development (Railroad Tycoon, but for the video game industry, or something similar) with the hook that it is intended to be pirated to show the piraters what they’re doing to the game industry. […]
[…] For the full story on Greenheart Games, follow this link. […]
[…] http://www.greenheartgames.com/2013/04/29/what-happens-when-pirates-play-a-game-development-simulato… […]
[…] result? The people who pirated the game had a mirror turned upon them. The premise of the game is pretty much self-explanatory. You are a game development company, and […]
[…] Segundo post no blog da companhia, após um dia do lançamento do “Game Dev Tycoon”, 93% das pessoas obtiveram o jogo por meios ilegais e sofreram com os problemas da versão alternativa do jogo. […]
[…] Patrick Klug of Greenheart Games summarized a divergent devise and a community’s response on a developer’s blog, amidst a intense defence to buy a games that we suffer and to support eccentric […]
[…] can read the whole story here. And if you are a game dev yourself, check out this article/tutorial on how to work with […]
[…] revenge of the game […]
[…] What happens when pirates play a game development simulator and then go bankrupt because of piracy? […]
[…] Die Independent-Game-Firma Greenheartgames hat ein so unterhaltsames wie interessantes Experiment gewagt. Parallel zur Veröffentlichung ihres ersten Spiels “Game Dev Tycoon” haben sie eine gecrackte Version des Spiels ins Internet gestellt und selbst verbreitet. Der einzige Unterschied zwischen dieser Version und der gekauften: In der nicht-lizenzierten Version machen dem Spieler Software-Piraten das Geschäft kaputt. Zahllose Forenposts später klären die Entwickler den Spaß auf. […]
[…] is a fascinating little blip that popped up this morning and bears a mention. Games company GreenHeart released an $8 game called Game Dev Tycoon. The creator, Patrick Klug, sold a few hundred copies […]
[…] the irony department: what happens when pirates play a game development sim and then go bankrupt because of piracy? It doesn’t get much more perfect than […]
[…] The article on why pirating video games is BAD! […]
[…] Meine persönliche Lieblingsgeschichte der Woche: Ein Team von Entwickler_innen bringt ein neues Spiel heraus. Ein Spiel in dem die Entwicklung der Spieleindustrie nachgespielt werden kann und zwar anhand eines eigenen Unternehmens. Zusätzlich zum offiziellen Release des Spiels veröffentlichen die Entwickler_innen das Spiel auch über diverse Torrents, aber in einer etwas abgewandelten Variante, in der den piratischen Gamer_innen ihr eigens Tun gespiegelt wird. Wie gut das funktioniert hat, könnt ihr hier nachlesen (englisch). […]
[…] blogu svoje kompanije Klug je preneo i nekoliko komentara korisnika kojima su njihove virtuelne kompanije […]
[…] Greenheart Games העלתה בבלוג שלה את כל השתשלשלות העניינים מאחורי הסיפור המיוחד הזה. […]
[…] Greenhart Games released Game Dev Tycoon but at the same time did something unusual. […]
[…] Neben der offiziellen Version des Titels haben die beiden Entwickler näcmlich auch eine gecrackte Version des Spiels auf eine Torrent-Seite hochgeladen. Diese Version nimmt jedoch nach einer Zeit eine […]
[…] Pick of the Week:[13:34] What happens when pirates play a game development simulator and then go bankrupt because of piracy? […]
[…] Via http://www.greenheartgames.com […]
[…] released their first title, a video game development studio simulator called Game Dev Tycoon, and their story is the most unique one […]
[…] http://www.greenheartgames.com/2013/04/29/what-happens-when-pirates-play-a-game-development-simulato… […]
[…] game developer releases cracked version of game that punishes pirates; gets mega awesome […]
[…] « Que se passe-t-il lorsque des pirates jouent à une simulation de développement de jeux vidéo et font faillite à cause du piratage ? », se demande candidement Patrick Klug, l’un des deux créateurs de Game Dev Tycoon, sur le site officiel du studio Greenheart Games. […]
[…] past few days, I’ve been busy playing Game Dev Tycoon, which was mainly because of this excellent stunt they pulled to do with piracy (read the post, it’s worth […]
[…] The developers, perhaps jumping the gun a little and exposing their ploy too early, explained their actions on their blog. […]
[…] incredible elaborate prank on people who pirate games. Sheer […]
[…] only bought “Tycoon” because of their pirating prank (you can read about that bit here) and because it’s cheap. It’s also incredibly […]
[…] that made the player go bankrupt because of piracy. For more information about this, you can read Patrick Klug’s blog-entry for the entire […]
[…] § What happens when pirates play a game development simulator and then go bankrupt because of piracy? […]
[…] ソース:What happens when pirates play a game development simulator and then go bankrupt because of piracy? … […]
[…] They then torrented their own game, offering it to would-be pirates. And included a brilliant trap in the torrented version. […]
[…] Sweet brilliant revenge on gaming pirates. […]
[…] Raubkopieren und seine Folgen […]
[…] Game Devs punk pirated with hilarious results […]
[…] – certainly wouldn’t surprise me. People are a strange bunch for sure. Just look at this post on the developer’s website, where a few responses from upset pirates (not in-game, actual […]
[…] as a “hacked “ version. The game confronts pirates with the consequences of their own actions, and they don’t like it! (Surprise […]
[…] angelegt und liefern uns so Zahlen über die Nutzer. Am ersten Tag verkauften sie laut dem eigenem Blog nur 214 legale Exemplare, konnten jedoch 3104 illegale Downloads verzeichnen, dass bedeutet das […]
[…] guy creates strategy game where you simulate running a game development company. He also “leaks” a cracked version to torrent trackers with the algorithms tweaked so the players’ companies go bankrupted because […]
[…] Gamefactory trollt Raubkopierer. Eigentlich sehr lustig wie die Raubkopierer denen auf den Leim gehen. […]
[…] Sehr genial: da bringt jemand einen Spieleschmkedensimulator raus, leaked ihn selber als Torrent in einer manipulierten Version… und was passiert im Forum? Aber seht selbst! […]
[…] Here’s the catch… Som spilfirma er ens største problem tydeligvis piratkopiering. At folk cracker ens spil og deler det via torrents osv. Det tjener spilfirmaet jo ikke mange penge på! Lidt usædvaneligt valgte Greenheart Games selv at udgive en piratkopiering af deres spil, kun få minutter efter, at spillet blev sat til salg på deres eget website. Det fortæller firmaet på deres egen blog. […]
[…] of them and showing them what piracy can do to game developers,” Greenheart’s Patrick Klug explains in a blog […]
[…] http://www.greenheartgames.com/2013/04/29/what-happens-when-pirates-play-a-game-development-simulato… […]
[…] the day of their game’s release, the developers planted an altered version of the game on the top bit torrent website (The Pirate Bay, I assume) which, when the players […]
[…] What happens when pirates play a diversion growth simulator and afterwards go broke given of piracy?… […]
[…] start of with, we have a great story about a game developer releasing a game about game development and what happens when the pirates […]
[…] [via Green Hearth Games] […]
[…] a bit of an experiment, the Klugs released a cracked version of their game and uploaded it themselves to a torrent site. However, in the pirated version, the […]
[…] por lo mismo. Imaginaos por un momento la decepción con la sociedad que siente uno cuando un 93.6% de los jugadores se descargan la versión pirata de tu […]
[…] Links this week: Indie “Game Dev Tycoon” trolls pirates – http://www.greenheartgames.com/2013/04/29/what-happens-when-pirates-play-a-game-development-simulato… […]
[…] Zdroj: GreenheartGames.com […]
[…] Tychoon was released, April 28th, game developer and founder of Greenheart Games Patrick Klug also released a special cracked version of his game on popular torrent sites. Toting that the game was “CRACKED AND WORKING!” he had a few friends seed the game. […]
[…] Game Dev Tycoon, last week. But alongside the legitimate version, they also uploaded a torrent containing a cracked version of the game. Fast forward to later that day when pirates start complaining they can’t proceed any further […]
[…] Games release two versions of Game Dev Tycoon, one for paying customers and one for pirates. Guess what the pirated version has? […]
[…] Game Dev Tycoon, last week. But alongside the legitimate version, they also uploaded a torrent containing a cracked version of the game. Fast forward to later that day when pirates start complaining they can’t proceed any further […]
[…] example, consider the case of Game Dev Tycoon which is available in a paid version, but which was also slyly released as a cracked bit torrent […]
[…] Combatendo a Pirataria com a pirataria […]
[…] Hier geht es zum Entwicklerblog von “Game Dev Tycoon”. […]
[…] Very nice blog post by the developers of “Game Dev Tycoon” who pulled a very very funny prank on software piracy: http://www.greenheartgames.com/2013/04/29/what-happens-when-pirates-play-a-game-development-simulato… […]
[…] Game Dev Tycoon, last week. But alongside the legitimate version, they also uploaded a torrent containing a cracked version of the game. Fast forward to later that day when pirates start complaining they can’t proceed any further […]
[…] When we released our very first game, Game Dev Tycoon (for Mac, Windows and Linux) yesterday, we did something unusual and as far as I know unique. We released a cracked version of the game ourselves, minutes after opening our Store. […]
[…] http://www.greenheartgames.com/2013/04/29/what-happens-when-pirates-play-a-game-development-simulato… […]
[…] Geek Insider colleague, Mohseen Lala, covers the fantastic story about Greenheart Games’ Game Dev Tycoon‘s anti-piracy message in the pirated ve…. Game Dev Tycoon allows players to run a virtual game studio, hiring devs and trying to make fun, […]
[…] an ESEA Bitcoin mining scandal, a rumored launch date for the GTX 780, one indie dev’s creative approach to combating piracy, an unfortunate decision by Respawn Entertainment, and more! The Twitter […]
[…] who pirate the game can’t do well because of piracy? I don’t want to spoil the fun, so I’ll let your read the whole tale for yourself. Its worth it. But if you thought that maybe this would finally get a few people to understand the […]
[…] What happens when pirates play a diversion growth simulator and afterwards go broke given of piracy?… […]
[…] happens when a pirated copy of a game about making games, results in the pirates pirated game being ruined by pirac…? It’s fairly simple actually, they complain; unbeknownst to them that by having a problem with […]
[…] The Gaming Pirates […]
[…] complaints are coming from people who didn’t pay for the game themselves.The developers have a great blog post about this process and how they believe if things don’t change we’re just going to get more and more […]
[…] 1. TimeGate Studios files for bankruptcy. 2. Madden and other EA franchise forgoing the WiiU in 2013. 3. Could Curiosity be a viral marketing campaign for the next Xbox? 3. Game Dev Tycoon developer trolls pirates everywhere! […]
[…] Developer indie trolla a galera […]
[…] Pirat mod pirat Hvorfor er der så mange pirater? Det ruinerer mig!” Sådan lød det forleden fra en bruger af Dev Game Tycoon spillet, hvor du leger spiludvikler der forsøger at få kommerciel succes. Den frustrerede bruger var da også ramt af ualmindeligt mange pirater. Han spillede nemlig uden at vide det en særudgave af spillet, som Dev Game Tycoon-folkene selv havde lagt op på kendte piratsites. En udgave der fungerede helt som normalt – bortset altså for pirat-elementet. “Så kan de lære det”-fryden er tydelig hos Greenhartgames.com, hvor stunten – der også er rigtigt sjovt! – beskrives i en blogpost. […]
[…] pesar de lo irónico del caso, Patrick Klug explica cómo, tras la risa y el asombro, le asaltaron unas incontenibles ganas de llorar, ya que […]
[…] Posted by X-13 source or STFU. Source: What happens when pirates play a game development simulator and then go bankrupt because of piracy? … Genuine version: 214 users Cracked version: at least 3104 users Over 93.6% of players stole […]
[…] week, one of my friends shared this link on several social media websites. This link will bring you to a blog post of the Greenheart Games, […]
[…] hanno scaricato il videogioco da torrent. Divertentissimi i commenti riportati nel sito dei fratelli Klug, dove è riportata nei dettagli tutta la […]
[…] reveals he spent over a year developing the game and hasn't drawn a salary yet. Full story: What happens when pirates play a game development simulator and then go bankrupt because of piracy? … Now blogging at http://www.milescavallo.com Reply With Quote […]
[…] Greenheart Games, Ars […]
[…] [via Greenheart Games] […]
[…] in der Tonspur 04:45 – Breitband: Trollende Spieleentwickler 05:05 – Game Dev Story Tycoon, Kopierschutz 07:23 – McPixel (Steam) 07:47 – Game Dev Story (iTunes) 09:12 – Gunnar Lott: Eine […]
[…] Greenheart Games […]
[…] developers of Game Dev Tycoon played a joke on pirates, putting these guys in their own shoes with the gameplay. The situation is original and insightful, […]
[…] when pirates play a game development simulator and then go bankrupt because of piracy?”: http://www.greenheartgames.com/2013/04/29/what-happens-when-pirates-play-a-game-development-simulato… They ran an experiment where they released a pirated version of the game and saw how people reacted […]
[…] Für Käufer des Spiels sei ein solcher Schutz ohnehin zu unkomfortabel, ließ Patrick Klug in einem Blogbeitrag verlauten. Stattdessen hoffen er und sein Bruder darauf, möglichst viele Raubkopierer dieser Welt […]
[…] What happens when pirates play a game development simulator and then go bankrupt because of piracy? […]
[…] List: “What happens when pirates play a game development simulator and then go bankrupt because of piracy?“, Greenheart […]
[…] blog Greenheart Games, eles falaram mais sobre essa ideia louca, porém genial, mas os números não […]
[…] Last week a indy game company called Greenheart Games released a little game called “Game Dev Tycoon” in which the player runs a game development company. They simultaneously released a cracked version in which all games would eventually succumb to rampant piracy. Hilarity ensued, well kind of. http://www.greenheartgames.com/2013/04/29/what-happens-when-pirates-play-a-game-development-simulato… […]
[…] is a fascinating little blip that popped up this morning and bears a mention. Games company GreenHeart released an $8 game called Game Dev Tycoon. He sold a few hundred copies and, as a special treat, […]
[…] I found a very interesting piece on piracy by indie devs Greenheart Games. I think something like this has been done before (Stardock comes to mind), but I don’t remember reading a write-up as detailed as this. I find it quite interesting that pirates would join online communities to ask for help in playing the pirated game. While I don’t condone piracy, I do live in the real world where people acquire things for zero dollars. But to then jump online on a forum to get help for a game you didn’t pay for? That seems almost like putting the boot in. […]
[…] a la bancarrota sin remedio. Esto creaba una ironía nunca vista antes en el mundo del videojuego, un pirata al que le pirateaban los juegos pidiendo desarrollar algún DRM para que no le pirateasen los […]
[…] http://www.greenheartgames.com/2013/04/29/what-happens-when-pirates-play-a-game-development-simulato… […]
[…] Also, please update to the latest version of the game by using the download link from your purchase email. Before writing this blog post I've fixed most of the …www.greenheartgames.com/…/what-happens-when-pirates-pla… […]
[…] e solo il 6.4% la versione legalmente acquistata. Risultati “incredibili/deprimenti”, come affermano gli stessi […]
[…] Link to Developer’s Blog […]
[…] Games recently stirred up some controversy when it released a cracked version of its game to make pirates experience […]
[…] – “I’m here to chew bubblegum…” Bravest Warriors Pendleton Ward Adventure Time Game Dev Tycoon Piracy Serious Sam 3: BFE Anti-Piracy Measures /r/pokemon Snorlax stands up /r/ggggg /r/comeonandslam […]
[…] something?” Beautiful. You can take a proper look at the whole story on the dev’s blog here if you’re interested, it’s well worth a read if you want a […]
[…] is a fascinating little blip that popped up this morning and bears a mention. Games company GreenHeart released an $8 game called Game Dev Tycoon. The creator, Patrick Klug, sold a few hundred copies […]
[…] and to see how are those games. The first one that I tried is Game Dev Tycoon. I read this post in HN and found their idea amazing, so I decided to buy the game. The game is simple: it’s […]
[…] http://www.greenheartgames.com/2013/04/29/what-happens-when-pirates-play-a-game-development-simulato… […]
[…] couple weeks ago I heard about GameDev Tycoon and their adorable little blog post. It made some bold claims and even had some bolder numbers that showed the stark difference between […]
[…] What happens when pirates play a game development simulator and then go bankrupt because of piracy? … […]
[…] sur dix utilisaient déjà une version piratée. Mais les créateurs ont leur revanche. Sur son blog, le cofondateur Patrick Klug indique avoir lu sur des forums des pirates demandant des conseils […]
[…] Seriously guys. Sometimes as gamers we suck. Source: Greenheart Games […]
[…] by a small trick pulled by the game developers on the first day of its release. Read about it here. Short version: they put a version of their game on all the major pirate sites and allowed people […]
[…] The producers even trolled people who were playing the cracked version of the game. Read more on their official blog. […]
[…] What happens when pirates play a game development simulator and then go bankrupt because of piracy? […]
[…] few weeks ago Green Heart Games hit the headlines following the intentional release of their game Game Dev Tycoon onto the pirate scene. The special “pirate” version […]
[…] Planul mi se pare absolut genial: piratul are ocazia extraordinară de a simți cum se simte pirateria pentru un producător de jocuri. Dar povestea nu se termină aici. Nu numai că pirații au jucat jocul și au ajuns în acest punct. Nu. Ei au început să se plîngă pe forumuri. […]
[…] http://www.greenheartgames.com/2013/04/29/what-happens-when-pirates-play-a-game-development-simulato… […]
[…] powerhouse. You may have already heard of it, though, after it garnered many headlines for an innovative stance on piracy. Let’s take a look at while you’ll be investing hours on end into setting the […]
[…] What happens when pirates play a game development simulator and then go bankrupt because of piracy? […]
[…] Patrick Klug discussed the experiment in a blog post, where he said that within minutes of posting the fake release his upload speed was maxed out. The […]
[…] Game Dev Tycoon – best anti-piracy campaign ever […]
[…] Game Dev Tycoon – best anti-piracy campaign ever […]
[…] interesting side note about Game Dev Tycoon is the unique approach to combating piracy taken by Greenheart Games. Knowing that their little, indie game would probably suffer at the […]
[…] enough, the Greenheart developers soon discovered that during the first day of Game Dev Tycoon selling, more than 90% of the online connections were made by the cracked (and bugged) game. So the […]
[…] For the full story on Greenheart Games, follow this link. […]
[…] Note: Greenheart Games’ website is currently experiencing periodic server outages due to the widespread coverage of this story. The original post can be found here. […]
[…] Source: http://www.greenheartgames.com/2013/04/29/what-happens-when-pirates-play-a-game-development-simulato… (Currently down, due to friendly DDOS…) […]